Dr. Thaddeus Finch

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Dr. Thaddeus Finch

Dossier Source: Available as a Rare drop in Agent Boosters: Freemasons.
This Agent's Dossier can be sold to the Shadow Trafficker for 4 HexCoins but cannot be traded or sold on the Auction House.

A powerful hypnotist, subject used to run a now defunct institute for the mentally unstable. Dr. Finch conducted experiments on his subjects deemed unethical. Fleeing arrest, subject threw himself at the mercy of the Freemasons (of which he was a low-ranking member).

Recognising his skills, the Freemasons promoted Dr. Finch through the ranks and revealed the mysteries of the Secret World. Subject's skills allow him to reprogram pliable minds or tamper with short term memory.

Agent Details

Gender Male


Species Human
Age 54


△ Prowess

17 (Level 1)
◻ Adaptability 19 (Level 1)
❍ Ingenuity 17 (Level 1)




Dr. Finch's ability to manipulate the minds of others reduces the completion time and increases the critical success chance of missions that require charisma.


Mind Over Matter

Dr. Finch's mental control over physiology causes him to become less fatigued from completing any mission.

Agent Support Ability

Elemental Insight

Level 25 Passive Ability

+3.5% Elementalism Damage

Level 50 Passive Ability

+650 Healing Rating

Mission Report Dialogue

Complete Results

"What? I did not fail. Do you not remember? Look into my eyes…"

Successful Results

"Their minds were tinker toys easily wound. Mwahahaha!"

Outstanding Results

"Their minds were tinker toys easily wound. Mwahahaha!"

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