Posted by
on June 11, 2019.Last updated by
on June 11, 2019.Die Trying is the first mission in the Escape Room agent mission chain. The following and final mission is The Great Jinn Escape.
Die Trying |
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Difficulty: ♦️4 |
Reports indicate there have been several deaths at an Escape Room Experience in Atlanta, Georgia. Local authorities have ruled the tragedy accidental, yet a client who is willing to pay top dollar believes the deaths may be otherwise. Send in an agent who has the wits to escape the room and the ability to learn more about the deaths. |
Mission Requirements |
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Stats |
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△ Prowess | 0 |
◻ Adaptability | 0 |
❍ Ingenuity | 160 |
Cost |
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Intel | 0 |
Supplies | 0 |
Assets | 4 |
Duration |
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Time | 00:15:00 |
Potential Rewards |
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Item Rewards |
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66 - 660 Anima Shards | Requires Successful or Outstanding Results |
66 - 660 Anima Shards | Requires Outstanding Results |
Resource Rewards |
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Intel | 3 |
Supplies | 0 |
Assets | 0 |
XP | 360 |
Bonus Objective |
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Bonus Requirements |
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Intelligence | |
Bonus Rewards |
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Weapon Distillate (165cc) |
Mission Results Text |
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Complete |
Your agent failed to escape the room, but, luckily, didn't die in the process. It is still unknown what may be behind all of those deaths. |
Success |
Your agent easily thwarted the escape room and learned that the deaths were no accident. The operative discovered evidence that a Jinn may be behind the series of "accidents" that occurred. |
Outstanding Results |
Your agent easily thwarted the escape room and learned that the deaths were no accident. The operative discovered evidence that a Jinn may be behind the series of "accidents" that occurred. |