Die Trying is the first mission in the Escape Room agent mission chain. The following and final mission is The Great Jinn Escape.

Die Trying

Difficulty: ♦️4

Reports indicate there have been several deaths at an Escape Room Experience in Atlanta, Georgia. Local authorities have ruled the tragedy accidental, yet a client who is willing to pay top dollar believes the deaths may be otherwise. Send in an agent who has the wits to escape the room and the ability to learn more about the deaths.

Mission Requirements

Stats

△ Prowess 0
◻ Adaptability 0
❍ Ingenuity 160

Cost

Intel 0
Supplies 0
Assets 4

Duration

Time 00:15:00

Potential Rewards

Item Rewards

66 - 660 Anima Shards Requires Successful or Outstanding Results
66 - 660 Anima Shards Requires Outstanding Results

Resource Rewards

Intel 3
Supplies 0
Assets 0
XP 360

Bonus Objective

Bonus Requirements

Intelligence

Bonus Rewards

Weapon Distillate (165cc)

Mission Results Text

Complete

Your agent failed to escape the room, but, luckily, didn't die in the process. It is still unknown what may be behind all of those deaths.

Success

Your agent easily thwarted the escape room and learned that the deaths were no accident. The operative discovered evidence that a Jinn may be behind the series of "accidents" that occurred.

Outstanding Results

Your agent easily thwarted the escape room and learned that the deaths were no accident. The operative discovered evidence that a Jinn may be behind the series of "accidents" that occurred.

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